/external/swiftshader/src/D3D8/ |
D | Capabilities.hpp | 42 static bool A2B10G10R10; member 71 static bool A2B10G10R10; member 111 static bool A2B10G10R10; member 149 static bool A2B10G10R10; member 178 static bool A2B10G10R10; member 218 static bool A2B10G10R10; member 256 static bool A2B10G10R10; member 285 static bool A2B10G10R10; member
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D | Capabilities.cpp | 34 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true; member in D3D8::Capabilities::Surface::RenderTarget 57 bool Capabilities::Surface::A2B10G10R10 = true; member in D3D8::Capabilities::Surface 89 bool Capabilities::Volume::A2B10G10R10 = true; member in D3D8::Capabilities::Volume 118 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true; member in D3D8::Capabilities::CubeMap::RenderTarget 141 bool Capabilities::CubeMap::A2B10G10R10 = true; member in D3D8::Capabilities::CubeMap 173 bool Capabilities::VolumeTexture::A2B10G10R10 = true; member in D3D8::Capabilities::VolumeTexture 202 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true; member in D3D8::Capabilities::Texture::RenderTarget 225 bool Capabilities::Texture::A2B10G10R10 = true; member in D3D8::Capabilities::Texture
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D | Direct3D8.cpp | 182 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat() 219 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat() 260 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat() 298 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat() 335 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat() 376 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat() 414 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat() 451 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
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/external/swiftshader/src/D3D9/ |
D | Capabilities.hpp | 62 static bool A2B10G10R10; member 106 static bool A2B10G10R10; member 163 static bool A2B10G10R10; member 214 static bool A2B10G10R10; member 258 static bool A2B10G10R10; member 311 static bool A2B10G10R10; member 362 static bool A2B10G10R10; member 407 static bool A2B10G10R10; member
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D | Capabilities.cpp | 35 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true; member in D3D9::Capabilities::Surface::RenderTarget 72 bool Capabilities::Surface::A2B10G10R10 = true; member in D3D9::Capabilities::Surface 118 bool Capabilities::Volume::A2B10G10R10 = true; member in D3D9::Capabilities::Volume 159 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true; member in D3D9::Capabilities::CubeMap::RenderTarget 196 bool Capabilities::CubeMap::A2B10G10R10 = true; member in D3D9::Capabilities::CubeMap 240 bool Capabilities::VolumeTexture::A2B10G10R10 = true; member in D3D9::Capabilities::VolumeTexture 281 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true; member in D3D9::Capabilities::Texture::RenderTarget 319 bool Capabilities::Texture::A2B10G10R10 = true; member in D3D9::Capabilities::Texture
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D | Direct3D9.cpp | 275 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat() 329 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat() 389 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat() 442 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat() 496 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat() 552 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat() 605 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat() 660 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_formats.c | 155 C4(A, R10G10B10A2_UNORM, RGB10_A2_UNORM, R, G, B, A, UNORM, A2B10G10R10, IB), 156 C4(A, B10G10R10A2_UNORM, BGR10_A2_UNORM, B, G, R, A, UNORM, A2B10G10R10, TD), 157 C4(A, R10G10B10A2_SNORM, NONE, R, G, B, A, SNORM, A2B10G10R10, T), 158 C4(A, B10G10R10A2_SNORM, NONE, B, G, R, A, SNORM, A2B10G10R10, T), 159 C4(A, R10G10B10A2_UINT, RGB10_A2_UINT, R, G, B, A, UINT, A2B10G10R10, TR), 160 C4(A, B10G10R10A2_UINT, RGB10_A2_UINT, B, G, R, A, UINT, A2B10G10R10, T),
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