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Searched refs:A2B10G10R10 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D8/
DCapabilities.hpp42 static bool A2B10G10R10; member
71 static bool A2B10G10R10; member
111 static bool A2B10G10R10; member
149 static bool A2B10G10R10; member
178 static bool A2B10G10R10; member
218 static bool A2B10G10R10; member
256 static bool A2B10G10R10; member
285 static bool A2B10G10R10; member
DCapabilities.cpp34 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true; member in D3D8::Capabilities::Surface::RenderTarget
57 bool Capabilities::Surface::A2B10G10R10 = true; member in D3D8::Capabilities::Surface
89 bool Capabilities::Volume::A2B10G10R10 = true; member in D3D8::Capabilities::Volume
118 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true; member in D3D8::Capabilities::CubeMap::RenderTarget
141 bool Capabilities::CubeMap::A2B10G10R10 = true; member in D3D8::Capabilities::CubeMap
173 bool Capabilities::VolumeTexture::A2B10G10R10 = true; member in D3D8::Capabilities::VolumeTexture
202 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true; member in D3D8::Capabilities::Texture::RenderTarget
225 bool Capabilities::Texture::A2B10G10R10 = true; member in D3D8::Capabilities::Texture
DDirect3D8.cpp182 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
219 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
260 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
298 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
335 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
376 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat()
414 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
451 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
/external/swiftshader/src/D3D9/
DCapabilities.hpp62 static bool A2B10G10R10; member
106 static bool A2B10G10R10; member
163 static bool A2B10G10R10; member
214 static bool A2B10G10R10; member
258 static bool A2B10G10R10; member
311 static bool A2B10G10R10; member
362 static bool A2B10G10R10; member
407 static bool A2B10G10R10; member
DCapabilities.cpp35 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true; member in D3D9::Capabilities::Surface::RenderTarget
72 bool Capabilities::Surface::A2B10G10R10 = true; member in D3D9::Capabilities::Surface
118 bool Capabilities::Volume::A2B10G10R10 = true; member in D3D9::Capabilities::Volume
159 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true; member in D3D9::Capabilities::CubeMap::RenderTarget
196 bool Capabilities::CubeMap::A2B10G10R10 = true; member in D3D9::Capabilities::CubeMap
240 bool Capabilities::VolumeTexture::A2B10G10R10 = true; member in D3D9::Capabilities::VolumeTexture
281 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true; member in D3D9::Capabilities::Texture::RenderTarget
319 bool Capabilities::Texture::A2B10G10R10 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp275 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
329 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
389 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
442 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
496 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
552 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat()
605 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
660 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_formats.c155 C4(A, R10G10B10A2_UNORM, RGB10_A2_UNORM, R, G, B, A, UNORM, A2B10G10R10, IB),
156 C4(A, B10G10R10A2_UNORM, BGR10_A2_UNORM, B, G, R, A, UNORM, A2B10G10R10, TD),
157 C4(A, R10G10B10A2_SNORM, NONE, R, G, B, A, SNORM, A2B10G10R10, T),
158 C4(A, B10G10R10A2_SNORM, NONE, B, G, R, A, SNORM, A2B10G10R10, T),
159 C4(A, R10G10B10A2_UINT, RGB10_A2_UINT, R, G, B, A, UINT, A2B10G10R10, TR),
160 C4(A, B10G10R10A2_UINT, RGB10_A2_UINT, B, G, R, A, UINT, A2B10G10R10, T),