Searched refs:A2R10G10B10 (Results 1 – 3 of 3) sorted by relevance
63 static bool A2R10G10B10; member105 static bool A2R10G10B10; member162 static bool A2R10G10B10; member215 static bool A2R10G10B10; member257 static bool A2R10G10B10; member310 static bool A2R10G10B10; member363 static bool A2R10G10B10; member406 static bool A2R10G10B10; member
36 bool Capabilities::Surface::RenderTarget::A2R10G10B10 = true; member in D3D9::Capabilities::Surface::RenderTarget71 bool Capabilities::Surface::A2R10G10B10 = true; member in D3D9::Capabilities::Surface117 bool Capabilities::Volume::A2R10G10B10 = true; member in D3D9::Capabilities::Volume160 bool Capabilities::CubeMap::RenderTarget::A2R10G10B10 = true; member in D3D9::Capabilities::CubeMap::RenderTarget195 bool Capabilities::CubeMap::A2R10G10B10 = true; member in D3D9::Capabilities::CubeMap239 bool Capabilities::VolumeTexture::A2R10G10B10 = true; member in D3D9::Capabilities::VolumeTexture282 bool Capabilities::Texture::RenderTarget::A2R10G10B10 = true; member in D3D9::Capabilities::Texture::RenderTarget318 bool Capabilities::Texture::A2R10G10B10 = true; member in D3D9::Capabilities::Texture
276 …case D3DFMT_A2R10G10B10: if(!Capabilities::Surface::RenderTarget::A2R10G10B10) return NOTAVAILABLE… in CheckDeviceFormat()328 …case D3DFMT_A2R10G10B10: if(!Capabilities::Surface::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()388 …case D3DFMT_A2R10G10B10: if(!Capabilities::Volume::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()443 …case D3DFMT_A2R10G10B10: if(!Capabilities::CubeMap::RenderTarget::A2R10G10B10) return NOTAVAILABLE… in CheckDeviceFormat()495 …case D3DFMT_A2R10G10B10: if(!Capabilities::CubeMap::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()551 …case D3DFMT_A2R10G10B10: if(!Capabilities::VolumeTexture::A2R10G10B10) return NOTAVAILABLE(); e… in CheckDeviceFormat()606 …case D3DFMT_A2R10G10B10: if(!Capabilities::Texture::RenderTarget::A2R10G10B10) return NOTAVAILABLE… in CheckDeviceFormat()659 …case D3DFMT_A2R10G10B10: if(!Capabilities::Texture::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()