Searched refs:A8P8 (Results 1 – 6 of 6) sorted by relevance
68 static bool A8P8; member108 static bool A8P8; member175 static bool A8P8; member215 static bool A8P8; member282 static bool A8P8; member
55 bool Capabilities::Surface::A8P8 = false; member in D3D8::Capabilities::Surface87 bool Capabilities::Volume::A8P8 = false; member in D3D8::Capabilities::Volume139 bool Capabilities::CubeMap::A8P8 = false; member in D3D8::Capabilities::CubeMap171 bool Capabilities::VolumeTexture::A8P8 = false; member in D3D8::Capabilities::VolumeTexture223 bool Capabilities::Texture::A8P8 = false; member in D3D8::Capabilities::Texture
216 …case D3DFMT_A8P8: if(!Capabilities::Surface::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()257 …case D3DFMT_A8P8: if(!Capabilities::Volume::A8P8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()332 …case D3DFMT_A8P8: if(!Capabilities::CubeMap::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()373 …case D3DFMT_A8P8: if(!Capabilities::VolumeTexture::A8P8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()448 …case D3DFMT_A8P8: if(!Capabilities::Texture::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
102 static bool A8P8; member159 static bool A8P8; member254 static bool A8P8; member307 static bool A8P8; member403 static bool A8P8; member
69 bool Capabilities::Surface::A8P8 = false; member in D3D9::Capabilities::Surface115 bool Capabilities::Volume::A8P8 = false; member in D3D9::Capabilities::Volume193 bool Capabilities::CubeMap::A8P8 = false; member in D3D9::Capabilities::CubeMap237 bool Capabilities::VolumeTexture::A8P8 = false; member in D3D9::Capabilities::VolumeTexture316 bool Capabilities::Texture::A8P8 = false; member in D3D9::Capabilities::Texture
325 …case D3DFMT_A8P8: if(!Capabilities::Surface::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()385 …case D3DFMT_A8P8: if(!Capabilities::Volume::A8P8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()492 …case D3DFMT_A8P8: if(!Capabilities::CubeMap::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()548 …case D3DFMT_A8P8: if(!Capabilities::VolumeTexture::A8P8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()656 …case D3DFMT_A8P8: if(!Capabilities::Texture::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()