/external/swiftshader/src/D3D8/ |
D | Capabilities.hpp | 36 static bool A8R8G8B8; member 63 static bool A8R8G8B8; member 103 static bool A8R8G8B8; member 143 static bool A8R8G8B8; member 170 static bool A8R8G8B8; member 210 static bool A8R8G8B8; member 250 static bool A8R8G8B8; member 277 static bool A8R8G8B8; member
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D | Capabilities.cpp | 29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; member in D3D8::Capabilities::Surface::RenderTarget 51 bool Capabilities::Surface::A8R8G8B8 = true; member in D3D8::Capabilities::Surface 83 bool Capabilities::Volume::A8R8G8B8 = true; member in D3D8::Capabilities::Volume 113 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true; member in D3D8::Capabilities::CubeMap::RenderTarget 135 bool Capabilities::CubeMap::A8R8G8B8 = true; member in D3D8::Capabilities::CubeMap 167 bool Capabilities::VolumeTexture::A8R8G8B8 = true; member in D3D8::Capabilities::VolumeTexture 197 bool Capabilities::Texture::RenderTarget::A8R8G8B8 = true; member in D3D8::Capabilities::Texture::RenderTarget 219 bool Capabilities::Texture::A8R8G8B8 = true; member in D3D8::Capabilities::Texture
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D | Direct3D8.cpp | 178 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 213 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 254 …case D3DFMT_A8R8G8B8: if(!Capabilities::Volume::A8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat() 294 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 329 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 370 …case D3DFMT_A8R8G8B8: if(!Capabilities::VolumeTexture::A8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat() 410 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 445 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
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/external/swiftshader/src/D3D9/ |
D | Capabilities.hpp | 56 static bool A8R8G8B8; member 97 static bool A8R8G8B8; member 154 static bool A8R8G8B8; member 208 static bool A8R8G8B8; member 249 static bool A8R8G8B8; member 302 static bool A8R8G8B8; member 356 static bool A8R8G8B8; member 398 static bool A8R8G8B8; member
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D | Capabilities.cpp | 30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; member in D3D9::Capabilities::Surface::RenderTarget 65 bool Capabilities::Surface::A8R8G8B8 = true; member in D3D9::Capabilities::Surface 111 bool Capabilities::Volume::A8R8G8B8 = true; member in D3D9::Capabilities::Volume 154 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true; member in D3D9::Capabilities::CubeMap::RenderTarget 189 bool Capabilities::CubeMap::A8R8G8B8 = true; member in D3D9::Capabilities::CubeMap 233 bool Capabilities::VolumeTexture::A8R8G8B8 = true; member in D3D9::Capabilities::VolumeTexture 276 bool Capabilities::Texture::RenderTarget::A8R8G8B8 = true; member in D3D9::Capabilities::Texture::RenderTarget 312 bool Capabilities::Texture::A8R8G8B8 = true; member in D3D9::Capabilities::Texture
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D | Direct3D9.cpp | 269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 320 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 380 …case D3DFMT_A8R8G8B8: if(!Capabilities::Volume::A8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat() 436 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 487 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 543 …case D3DFMT_A8R8G8B8: if(!Capabilities::VolumeTexture::A8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat() 599 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 651 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_format.c | 164 VT(R8G8B8A8_UNORM, UNSIGNED_BYTE, A8B8G8R8, SWIZ(X, Y, Z, W), A8B8G8R8, A8R8G8B8), 172 _T(B8G8R8A8_UNORM, A8R8G8B8, SWIZ(X, Y, Z, W), A8R8G8B8, A8R8G8B8), 174 _T(B8G8R8A8_SRGB, A8R8G8B8, SWIZ(X, Y, Z, W), A8R8G8B8, A8R8G8B8), 182 _T(X8Z24_UNORM, D24X8, SWIZ(X, Y, Z, W), A8R8G8B8, D24X8), 183 _T(S8_UINT_Z24_UNORM, D24X8, SWIZ(X, Y, Z, W), A8R8G8B8, D24X8),
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_format.c | 142 R_(BGRA8888_UNORM , A8R8G8B8 ), 226 _(BGRX8888_UNORM , A8R8G8B8, 0, C, C, C, 1, 2, 1, 0, x, NONE, ____), 227 _(BGRX8888_SRGB , A8R8G8B8, 0, C, C, C, 1, 2, 1, 0, x, SRGB, ____), 228 _(BGRA8888_UNORM , A8R8G8B8, 0, C, C, C, C, 2, 1, 0, 3, NONE, ____), 229 _(BGRA8888_SRGB , A8R8G8B8, 0, C, C, C, C, 2, 1, 0, 3, SRGB, ____), 230 _(RGBA8888_SNORM , A8R8G8B8, 0, C, C, C, C, 0, 1, 2, 3, NONE, SSSS),
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