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Searched refs:A8R8G8B8 (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DCapabilities.hpp36 static bool A8R8G8B8; member
63 static bool A8R8G8B8; member
103 static bool A8R8G8B8; member
143 static bool A8R8G8B8; member
170 static bool A8R8G8B8; member
210 static bool A8R8G8B8; member
250 static bool A8R8G8B8; member
277 static bool A8R8G8B8; member
DCapabilities.cpp29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; member in D3D8::Capabilities::Surface::RenderTarget
51 bool Capabilities::Surface::A8R8G8B8 = true; member in D3D8::Capabilities::Surface
83 bool Capabilities::Volume::A8R8G8B8 = true; member in D3D8::Capabilities::Volume
113 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true; member in D3D8::Capabilities::CubeMap::RenderTarget
135 bool Capabilities::CubeMap::A8R8G8B8 = true; member in D3D8::Capabilities::CubeMap
167 bool Capabilities::VolumeTexture::A8R8G8B8 = true; member in D3D8::Capabilities::VolumeTexture
197 bool Capabilities::Texture::RenderTarget::A8R8G8B8 = true; member in D3D8::Capabilities::Texture::RenderTarget
219 bool Capabilities::Texture::A8R8G8B8 = true; member in D3D8::Capabilities::Texture
DDirect3D8.cpp178 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
213 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
254 …case D3DFMT_A8R8G8B8: if(!Capabilities::Volume::A8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
294 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
329 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
370 …case D3DFMT_A8R8G8B8: if(!Capabilities::VolumeTexture::A8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
410 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
445 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
/external/swiftshader/src/D3D9/
DCapabilities.hpp56 static bool A8R8G8B8; member
97 static bool A8R8G8B8; member
154 static bool A8R8G8B8; member
208 static bool A8R8G8B8; member
249 static bool A8R8G8B8; member
302 static bool A8R8G8B8; member
356 static bool A8R8G8B8; member
398 static bool A8R8G8B8; member
DCapabilities.cpp30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; member in D3D9::Capabilities::Surface::RenderTarget
65 bool Capabilities::Surface::A8R8G8B8 = true; member in D3D9::Capabilities::Surface
111 bool Capabilities::Volume::A8R8G8B8 = true; member in D3D9::Capabilities::Volume
154 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true; member in D3D9::Capabilities::CubeMap::RenderTarget
189 bool Capabilities::CubeMap::A8R8G8B8 = true; member in D3D9::Capabilities::CubeMap
233 bool Capabilities::VolumeTexture::A8R8G8B8 = true; member in D3D9::Capabilities::VolumeTexture
276 bool Capabilities::Texture::RenderTarget::A8R8G8B8 = true; member in D3D9::Capabilities::Texture::RenderTarget
312 bool Capabilities::Texture::A8R8G8B8 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
320 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
380 …case D3DFMT_A8R8G8B8: if(!Capabilities::Volume::A8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
436 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
487 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
543 …case D3DFMT_A8R8G8B8: if(!Capabilities::VolumeTexture::A8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
599 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
651 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_format.c164 VT(R8G8B8A8_UNORM, UNSIGNED_BYTE, A8B8G8R8, SWIZ(X, Y, Z, W), A8B8G8R8, A8R8G8B8),
172 _T(B8G8R8A8_UNORM, A8R8G8B8, SWIZ(X, Y, Z, W), A8R8G8B8, A8R8G8B8),
174 _T(B8G8R8A8_SRGB, A8R8G8B8, SWIZ(X, Y, Z, W), A8R8G8B8, A8R8G8B8),
182 _T(X8Z24_UNORM, D24X8, SWIZ(X, Y, Z, W), A8R8G8B8, D24X8),
183 _T(S8_UINT_Z24_UNORM, D24X8, SWIZ(X, Y, Z, W), A8R8G8B8, D24X8),
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_format.c142 R_(BGRA8888_UNORM , A8R8G8B8 ),
226 _(BGRX8888_UNORM , A8R8G8B8, 0, C, C, C, 1, 2, 1, 0, x, NONE, ____),
227 _(BGRX8888_SRGB , A8R8G8B8, 0, C, C, C, 1, 2, 1, 0, x, SRGB, ____),
228 _(BGRA8888_UNORM , A8R8G8B8, 0, C, C, C, C, 2, 1, 0, 3, NONE, ____),
229 _(BGRA8888_SRGB , A8R8G8B8, 0, C, C, C, C, 2, 1, 0, 3, SRGB, ____),
230 _(RGBA8888_SNORM , A8R8G8B8, 0, C, C, C, C, 0, 1, 2, 3, NONE, SSSS),