Searched refs:ADDRESSING_CLAMP (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Device/ |
D | Sampler.cpp | 458 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeU() 468 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeV()
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D | Sampler.hpp | 104 ADDRESSING_CLAMP, enumerator
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 471 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeU() 481 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeV()
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D | Sampler.hpp | 104 ADDRESSING_CLAMP, enumerator
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 669 case GL_CLAMP_TO_EDGE: return sw::ADDRESSING_CLAMP; in ConvertTextureWrap()
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 1547 case AddressingMode::ADDRESSING_CLAMP: in applyOffset() 2163 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address() 2238 case ADDRESSING_CLAMP: in address() 2318 case ADDRESSING_CLAMP: in address() 2337 case ADDRESSING_CLAMP: in address()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1638 case AddressingMode::ADDRESSING_CLAMP: in applyOffset() 2305 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address() 2380 case ADDRESSING_CLAMP: in address() 2460 case ADDRESSING_CLAMP: in address() 2479 case ADDRESSING_CLAMP: in address()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3546 renderer->setAddressingModeU(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_CLAMP); in SetTextureStageState() 3568 renderer->setAddressingModeV(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_CLAMP); in SetTextureStageState() 3709 renderer->setAddressingModeW(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_CLAMP); in SetTextureStageState()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 2176 case GL_CLAMP_TO_EDGE: return sw::ADDRESSING_CLAMP; in ConvertTextureWrap()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4181 renderer->setAddressingModeU(type, index, sw::ADDRESSING_CLAMP); in SetSamplerState() 4203 renderer->setAddressingModeV(type, index, sw::ADDRESSING_CLAMP); in SetSamplerState() 4225 renderer->setAddressingModeW(type, index, sw::ADDRESSING_CLAMP); in SetSamplerState()
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