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Searched refs:ADDRESSING_CLAMP (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Device/
DSampler.cpp458 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeU()
468 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeV()
DSampler.hpp104 ADDRESSING_CLAMP, enumerator
/external/swiftshader/src/Renderer/
DSampler.cpp471 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeU()
481 return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; in getAddressingModeV()
DSampler.hpp104 ADDRESSING_CLAMP, enumerator
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp669 case GL_CLAMP_TO_EDGE: return sw::ADDRESSING_CLAMP; in ConvertTextureWrap()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1547 case AddressingMode::ADDRESSING_CLAMP: in applyOffset()
2163 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2238 case ADDRESSING_CLAMP: in address()
2318 case ADDRESSING_CLAMP: in address()
2337 case ADDRESSING_CLAMP: in address()
/external/swiftshader/src/Shader/
DSamplerCore.cpp1638 case AddressingMode::ADDRESSING_CLAMP: in applyOffset()
2305 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2380 case ADDRESSING_CLAMP: in address()
2460 case ADDRESSING_CLAMP: in address()
2479 case ADDRESSING_CLAMP: in address()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3546 renderer->setAddressingModeU(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_CLAMP); in SetTextureStageState()
3568 renderer->setAddressingModeV(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_CLAMP); in SetTextureStageState()
3709 renderer->setAddressingModeW(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_CLAMP); in SetTextureStageState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2176 case GL_CLAMP_TO_EDGE: return sw::ADDRESSING_CLAMP; in ConvertTextureWrap()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4181 renderer->setAddressingModeU(type, index, sw::ADDRESSING_CLAMP); in SetSamplerState()
4203 renderer->setAddressingModeV(type, index, sw::ADDRESSING_CLAMP); in SetSamplerState()
4225 renderer->setAddressingModeW(type, index, sw::ADDRESSING_CLAMP); in SetSamplerState()