Searched refs:ADDR_UNCOMPRESSED (Results 1 – 5 of 5) sorted by relevance
123 ADDR_UNCOMPRESSED, // Elements are not compressed: one data element per pixel/texel enumerator
1186 case ADDR_UNCOMPRESSED: in AdjustSurfaceInfo()1317 case ADDR_UNCOMPRESSED: in RestoreSurfaceInfo()1377 ElemMode elemMode = ADDR_UNCOMPRESSED; // default value in GetBitsPerPixel()
3999 if (elemMode == ADDR_UNCOMPRESSED) in ComputePrtInfo()4011 if (elemMode == ADDR_UNCOMPRESSED) in ComputePrtInfo()
167 ElemMode elemMode = ADDR_UNCOMPRESSED; in ComputeSurfaceInfo()
3204 ElemMode elemMode = ADDR_UNCOMPRESSED; in HwlGetPreferredSurfaceSetting()