Searched refs:AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND (Results 1 – 1 of 1) sorted by relevance
27 private static final float AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND = 250.0f; field in PlayerComponent150 impulse.y = AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND; in move()