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Searched refs:ALLOCATION (Results 1 – 4 of 4) sorted by relevance

/external/icu/icu4c/source/tools/genrb/
Dustr.c31 #define ALLOCATION(minSize) (minSize < 0x80 ? 0x80 : (2 * minSize + 0x80) & ~(0x80 - 1)) macro
51 ustr_resize(s, ALLOCATION(length), status); in ustr_initChars()
90 ustr_resize(dst, ALLOCATION(src->fLength), status); in ustr_cpy()
111 ustr_resize(s, ALLOCATION(len), status); in ustr_setlen()
138 ustr_resize(dst, ALLOCATION(dst->fLength + n), status); in ustr_ncat()
158 ustr_resize(dst, ALLOCATION(dst->fLength + 1), status); in ustr_ucat()
190 ustr_resize(dst, ALLOCATION(dst->fLength + len), status); in ustr_uscat()
/external/swiftshader/third_party/subzero/docs/
Dindex.rst5 ALLOCATION
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/PowerPC/
Dquadint-return.ll16 ; CHECK: ********** FAST REGISTER ALLOCATION **********
/external/llvm/test/CodeGen/PowerPC/
Dquadint-return.ll16 ; CHECK: ********** FAST REGISTER ALLOCATION **********