/external/skqp/site/user/special/ |
D | angle.md | 1 ANGLE chapter 7 ANGLE converts OpenGL ES 2 or 3 calls to DirectX 9, 11, or OpenGL calls. These 8 instructions document how to use ANGLE instead of the native OpenGL backend on 14 `gclient sync` downloads ANGLE's source alongside Skia's other test-only dependencies. 16 To build Skia testing tools against ANGLE, add `skia_use_angle = true` to your
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/external/skia/site/user/special/ |
D | angle.md | 1 ANGLE chapter 7 ANGLE converts OpenGL ES 2 or 3 calls to DirectX 9, 11, or OpenGL calls. These 8 instructions document how to use ANGLE instead of the native OpenGL backend on 14 `gclient sync` downloads ANGLE's source alongside Skia's other test-only dependencies. 16 To build Skia testing tools against ANGLE, add `skia_use_angle = true` to your
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/external/deqp/ |
D | README.md | 29 ANGLE for Android 32 ANGLE can be built for Android by following the instructions 35 The resulting ANGLE shared object libraries can be linked against and embedded into `dEQP.apk` with 36 the `--angle-path` option. This will cause `dEQP.apk` to use the ANGLE libraries for OpenGL ES 39 An ABI must be specified and the directory structure containing the ANGLE shared objects must match 42 Assuming ANGLE shared objects are generated into `~/chromium/src/out/Release/` and `dEQP.apk` will 50 ANGLE shared object files. The full command would be:
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/external/deqp/android/cts/angle/ |
D | egl-angle-excluded.txt | 1 # EGL Tests to exclude when Testing ANGLE.
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D | gles2-angle-excluded.txt | 1 # EGL Tests to exclude when Testing ANGLE.
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/external/swiftshader/ |
D | AUTHORS.txt | 9 The ANGLE Project Authors <angleproject@googlegroups.com>
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/external/icu/icu4c/source/data/translit/ |
D | Latin_ASCII.txt | 613 « → '<<' ; # 00AB;LEFT-POINTING DOUBLE ANGLE QUOTATION MARK (from ‹character-fallback›) 614 » → '>>' ; # 00BB;RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK (from ‹character-fallback›) 615 ‹ → '<' ; # 2039;SINGLE LEFT-POINTING ANGLE QUOTATION MARK 616 › → '>' ; # 203A;SINGLE RIGHT-POINTING ANGLE QUOTATION MARK 656 〈 → '<' ; # 3008;LEFT ANGLE BRACKET 657 〉 → '>' ; # 3009;RIGHT ANGLE BRACKET 658 《 → '<<' ; # 300A;LEFT DOUBLE ANGLE BRACKET 659 》 → '>>' ; # 300B;RIGHT DOUBLE ANGLE BRACKET 682 ︽ → '<<' ; # FE3D;PRESENTATION FORM FOR VERTICAL LEFT DOUBLE ANGLE BRACKET (compat) 683 ︾ → '>>' ; # FE3E;PRESENTATION FORM FOR VERTICAL RIGHT DOUBLE ANGLE BRACKET (compat) [all …]
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D | und_FONIPA_und_FONXSAMP.txt | 129 \u031A ↔ '_}'; # COMBINING LEFT ANGLE ABOVE
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/external/libxml2/result/ |
D | isolat2.rdr | 21 253 171 AB « LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 37 273 187 BB » RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
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D | isolat2.rde | 21 253 171 AB « LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 37 273 187 BB » RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
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/external/swiftshader/tests/GLESUnitTests/ |
D | BUILD.gn | 40 # Make sure we're loading SwiftShader's libraries, not ANGLE's or the system
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/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/data/unicode/ |
D | CompositionExclusions.txt | 165 # 2329 LEFT-POINTING ANGLE BRACKET 166 # 232A RIGHT-POINTING ANGLE BRACKET
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/external/icu/android_icu4j/src/main/tests/android/icu/dev/data/unicode/ |
D | CompositionExclusions.txt | 165 # 2329 LEFT-POINTING ANGLE BRACKET 166 # 232A RIGHT-POINTING ANGLE BRACKET
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/external/tensorflow/tensorflow/cc/gradients/ |
D | math_grad_test.cc | 90 ANGLE, enumerator 194 case ANGLE: in TestCWiseGrad() 531 TestCWiseGrad<complex64, float>(ANGLE, x_fn); in TEST_F()
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/external/skqp/site/dev/contrib/ |
D | cqkeywords.md | 39 CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
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/external/skia/site/dev/contrib/ |
D | cqkeywords.md | 39 CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
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/external/python/cpython2/Tools/unicode/python-mappings/ |
D | CP1140.TXT | 173 0x8A 0x00AB #LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 174 0x8B 0x00BB #RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
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/external/python/cpython3/Tools/unicode/python-mappings/ |
D | CP1140.TXT | 173 0x8A 0x00AB #LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 174 0x8B 0x00BB #RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
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D | CP273.TXT | 139 0x8A 0x00AB #LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 140 0x8B 0x00BB #RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
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/external/skqp/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 661 GET_PROC_SUFFIX(RenderbufferStorageMultisample, ANGLE); in GrGLMakeAssembledGLESInterface() 664 GET_PROC_SUFFIX(BlitFramebuffer, ANGLE); in GrGLMakeAssembledGLESInterface()
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 654 GET_PROC_SUFFIX(RenderbufferStorageMultisample, ANGLE); in GrGLMakeAssembledGLESInterface() 657 GET_PROC_SUFFIX(BlitFramebuffer, ANGLE); in GrGLMakeAssembledGLESInterface()
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/external/skia/site/user/ |
D | build.md | 309 by Windows 10 on ARM, so Skia's GL backends are stubbed out, and will not work. ANGLE is supported: 313 This will produce a build of Skia that can use the software or ANGLE backends, in DM. Viewer only w…
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/external/skqp/site/user/ |
D | build.md | 309 by Windows 10 on ARM, so Skia's GL backends are stubbed out, and will not work. ANGLE is supported: 313 This will produce a build of Skia that can use the software or ANGLE backends, in DM. Viewer only w…
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/external/cldr/tools/java/org/unicode/cldr/util/data/ |
D | ApproximateWidth.txt | 179 A717..A71A; 0; # MODIFIER LETTER DOT VERTICAL BAR..MODIFIER LETTER LOWER RIGHT CORNER ANGLE 887 2038..203A; 3; # CARET..SINGLE RIGHT-POINTING ANGLE QUOTATION MARK 904 276A..276D; 3; # MEDIUM FLATTENED LEFT PARENTHESIS ORNAMENT..MEDIUM RIGHT-POINTING ANGLE BRACKET OR… 1678 2770..2771; 4; # HEAVY LEFT-POINTING ANGLE BRACKET ORNAMENT..HEAVY RIGHT-POINTING ANGLE BRACKET ORN… 1680 27E6..27E9; 4; # MATHEMATICAL LEFT WHITE SQUARE BRACKET..MATHEMATICAL RIGHT ANGLE BRACKET 1685 2991..2992; 4; # LEFT ANGLE BRACKET WITH DOT..RIGHT ANGLE BRACKET WITH DOT 1707 2E00..2E01; 4; # RIGHT ANGLE SUBSTITUTION MARKER..RIGHT ANGLE DOTTED SUBSTITUTION MARKER 2151 00AB; 5; # LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 2155 00BB; 5; # RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK 2740 276E..276F; 5; # HEAVY LEFT-POINTING ANGLE QUOTATION MARK ORNAMENT..HEAVY RIGHT-POINTING ANGLE QUOT… [all …]
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/external/cldr/tools/java/org/unicode/cldr/draft/ |
D | ScriptData.txt | 117 U+A71A ( ꜚ ) MODIFIER LETTER LOWER RIGHT CORNER ANGLE 824 U+3008 ( 〈 ) LEFT ANGLE BRACKET 825 U+3009 ( 〉 ) RIGHT ANGLE BRACKET 826 U+300A ( 《 ) LEFT DOUBLE ANGLE BRACKET 827 U+300B ( 》 ) RIGHT DOUBLE ANGLE BRACKET
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