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Searched refs:ARB_gpu_shader_int64_enable (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_lexer.ll663 int64_t TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::int64_t_type);
664 i64vec2 TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::i64vec2_type);
665 i64vec3 TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::i64vec3_type);
666 i64vec4 TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::i64vec4_type);
668 uint64_t TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::uint64_t_type);
669 u64vec2 TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::u64vec2_type);
670 u64vec3 TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::u64vec3_type);
671 u64vec4 TYPE_WITH_ALT(0, 0, 0, 0, yyextra->ARB_gpu_shader_int64_enable, glsl_type::u64vec4_type);
Dglsl_parser_extras.h254 return ARB_gpu_shader_int64_enable; in has_int64()
640 bool ARB_gpu_shader_int64_enable; member
Dbuiltin_types.cpp413 if (state->ARB_gpu_shader_int64_enable) { in _mesa_glsl_initialize_types()
Dbuiltin_functions.cpp517 state->ARB_gpu_shader_int64_enable; in shader_clock_int64()