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Searched refs:ASSIGN_4V (Results 1 – 25 of 31) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_post_vs.c145 ASSIGN_4V( pvs->draw->plane[0], -1, 0, 0, 1 ); in draw_pt_post_vs_prepare()
146 ASSIGN_4V( pvs->draw->plane[1], 1, 0, 0, 1 ); in draw_pt_post_vs_prepare()
147 ASSIGN_4V( pvs->draw->plane[2], 0, -1, 0, 1 ); in draw_pt_post_vs_prepare()
148 ASSIGN_4V( pvs->draw->plane[3], 0, 1, 0, 1 ); in draw_pt_post_vs_prepare()
152 ASSIGN_4V( pvs->draw->plane[0], -0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare()
153 ASSIGN_4V( pvs->draw->plane[1], 0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare()
154 ASSIGN_4V( pvs->draw->plane[2], 0, -0.5, 0, 1 ); in draw_pt_post_vs_prepare()
155 ASSIGN_4V( pvs->draw->plane[3], 0, 0.5, 0, 1 ); in draw_pt_post_vs_prepare()
161 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 ); in draw_pt_post_vs_prepare()
164 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 1 ); in draw_pt_post_vs_prepare()
Ddraw_pipe_aaline.c600 ASSIGN_4V(tex, 0, 0, 0, 1); in aaline_line()
603 ASSIGN_4V(tex, 0, 1, 0, 1); in aaline_line()
606 ASSIGN_4V(tex, .5, 0, 0, 1); in aaline_line()
609 ASSIGN_4V(tex, .5, 1, 0, 1); in aaline_line()
612 ASSIGN_4V(tex, .5, 0, 0, 1); in aaline_line()
615 ASSIGN_4V(tex, .5, 1, 0, 1); in aaline_line()
618 ASSIGN_4V(tex, 1, 0, 0, 1); in aaline_line()
621 ASSIGN_4V(tex, 1, 1, 0, 1); in aaline_line()
Ddraw_context.c142 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); in draw_init()
143 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); in draw_init()
144 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); in draw_init()
145 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 ); in draw_init()
146 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ in draw_init()
147 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ in draw_init()
Ddraw_pipe_aapoint.c518 ASSIGN_4V(tex, -1, -1, k, 1); in aapoint_point()
521 ASSIGN_4V(tex, 1, -1, k, 1); in aapoint_point()
524 ASSIGN_4V(tex, 1, 1, k, 1); in aapoint_point()
527 ASSIGN_4V(tex, -1, 1, k, 1); in aapoint_point()
/external/mesa3d/src/mesa/main/
Dlight.c519 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_LightModeliv()
1126 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 ); in init_light()
1128 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 ); in init_light()
1129 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 ); in init_light()
1132 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 ); in init_light()
1133 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 ); in init_light()
1135 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 ); in init_light()
1155 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F ); in init_lightmodel()
1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material()
1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
[all …]
Dtexstate.c995 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
1012 ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
1013 ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); in init_texture_unit()
1014 ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
1015 ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
1016 ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
1017 ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); in init_texture_unit()
1018 ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
1019 ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
Dfog.c75 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_Fogiv()
222 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog()
223 ASSIGN_4V( ctx->Fog.ColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog()
Dmacros.h295 ASSIGN_4V( DST, 0, 0, 0, 1 ); \
614 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
618 ASSIGN_4V(dst, INT_AS_UNION(0), INT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
622 ASSIGN_4V(dst, UINT_AS_UNION(0), UINT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
626 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
Drastpos.c133 ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0); in shade_rastpos()
938 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
940 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_rastpos()
941 ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
943 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
Dcontext.c435 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
439 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current()
440 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current()
441 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
442 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
443 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
Dblend.c1174 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); in _mesa_init_color()
1187 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color()
1188 ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color()
Darbprogram.c459 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramEnvParameter4fARB()
565 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramLocalParameter4fARB()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c135 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord1f()
155 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord1f()
182 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord2f()
205 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord2f()
/external/mesa3d/src/mesa/swrast/
Ds_points.c184 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in sprite_point()
185 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in sprite_point()
297 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in smooth_point()
298 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in smooth_point()
401 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in large_point()
402 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in large_point()
Ds_fragprog.c98 ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); in fetch_texel_lod()
146 ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); in fetch_texel_deriv()
Ds_span.c112 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs()
113 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs()
119 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs()
120 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs()
158 ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F); in _swrast_span_default_attribs()
160 ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs()
161 ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs()
348 ASSIGN_4V(col0[i], r, g, b, a); in interpolate_float_colors()
Ds_linetemp.h273 ASSIGN_4V(span.attrStepX[attr], 0.0, 0.0, 0.0, 0.0); in NAME()
284 ASSIGN_4V(span.attrStepY[attr], 0.0, 0.0, 0.0, 0.0); in NAME()
Ds_texcombine.c162 ASSIGN_4V(c[i], red, green, blue, alpha); in texture_combine()
173 ASSIGN_4V(c[i], 0.0F, 0.0F, 0.0F, 0.0F); in texture_combine()
182 ASSIGN_4V(c[i], 1.0F, 1.0F, 1.0F, 1.0F); in texture_combine()
Ds_blend.c193 ASSIGN_4V(rgba[i], r, g, b, a); in blend_transparency_ushort()
230 ASSIGN_4V(rgba[i], r, g, b, a); in blend_transparency_float()
805 ASSIGN_4V(rgba[i], r, g, b, a); in blend_general_float()
/external/mesa3d/src/mesa/math/
Dm_debug_xform.c216 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function()
217 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function()
Dm_debug_clip.c249 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function()
250 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function()
/external/mesa3d/src/gallium/auxiliary/util/
Du_math.h670 #ifndef ASSIGN_4V
671 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
/external/virglrenderer/src/gallium/auxiliary/util/
Du_math.h879 #ifndef ASSIGN_4V
880 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
/external/mesa3d/src/mesa/program/
Dprog_statevars.c425 ASSIGN_4V(value, ctx->_ModelViewInvScaleEyespace, 0, 0, 1); in _mesa_fetch_state()
454 ASSIGN_4V(value, in _mesa_fetch_state()
/external/mesa3d/src/mesa/tnl/
Dt_vb_cliptmp.h277 ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */ in TAG()

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