/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_post_vs.c | 145 ASSIGN_4V( pvs->draw->plane[0], -1, 0, 0, 1 ); in draw_pt_post_vs_prepare() 146 ASSIGN_4V( pvs->draw->plane[1], 1, 0, 0, 1 ); in draw_pt_post_vs_prepare() 147 ASSIGN_4V( pvs->draw->plane[2], 0, -1, 0, 1 ); in draw_pt_post_vs_prepare() 148 ASSIGN_4V( pvs->draw->plane[3], 0, 1, 0, 1 ); in draw_pt_post_vs_prepare() 152 ASSIGN_4V( pvs->draw->plane[0], -0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare() 153 ASSIGN_4V( pvs->draw->plane[1], 0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare() 154 ASSIGN_4V( pvs->draw->plane[2], 0, -0.5, 0, 1 ); in draw_pt_post_vs_prepare() 155 ASSIGN_4V( pvs->draw->plane[3], 0, 0.5, 0, 1 ); in draw_pt_post_vs_prepare() 161 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 ); in draw_pt_post_vs_prepare() 164 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 1 ); in draw_pt_post_vs_prepare()
|
D | draw_pipe_aaline.c | 600 ASSIGN_4V(tex, 0, 0, 0, 1); in aaline_line() 603 ASSIGN_4V(tex, 0, 1, 0, 1); in aaline_line() 606 ASSIGN_4V(tex, .5, 0, 0, 1); in aaline_line() 609 ASSIGN_4V(tex, .5, 1, 0, 1); in aaline_line() 612 ASSIGN_4V(tex, .5, 0, 0, 1); in aaline_line() 615 ASSIGN_4V(tex, .5, 1, 0, 1); in aaline_line() 618 ASSIGN_4V(tex, 1, 0, 0, 1); in aaline_line() 621 ASSIGN_4V(tex, 1, 1, 0, 1); in aaline_line()
|
D | draw_context.c | 142 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); in draw_init() 143 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); in draw_init() 144 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); in draw_init() 145 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 ); in draw_init() 146 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ in draw_init() 147 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ in draw_init()
|
D | draw_pipe_aapoint.c | 518 ASSIGN_4V(tex, -1, -1, k, 1); in aapoint_point() 521 ASSIGN_4V(tex, 1, -1, k, 1); in aapoint_point() 524 ASSIGN_4V(tex, 1, 1, k, 1); in aapoint_point() 527 ASSIGN_4V(tex, -1, 1, k, 1); in aapoint_point()
|
/external/mesa3d/src/mesa/main/ |
D | light.c | 519 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_LightModeliv() 1126 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 ); in init_light() 1128 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 ); in init_light() 1129 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 ); in init_light() 1132 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 ); in init_light() 1133 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 ); in init_light() 1135 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 ); in init_light() 1155 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F ); in init_lightmodel() 1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material() 1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material() [all …]
|
D | texstate.c | 995 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit() 1012 ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); in init_texture_unit() 1013 ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); in init_texture_unit() 1014 ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit() 1015 ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit() 1016 ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); in init_texture_unit() 1017 ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); in init_texture_unit() 1018 ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit() 1019 ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
|
D | fog.c | 75 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_Fogiv() 222 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog() 223 ASSIGN_4V( ctx->Fog.ColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog()
|
D | macros.h | 295 ASSIGN_4V( DST, 0, 0, 0, 1 ); \ 614 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION() 618 ASSIGN_4V(dst, INT_AS_UNION(0), INT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION() 622 ASSIGN_4V(dst, UINT_AS_UNION(0), UINT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION() 626 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
|
D | rastpos.c | 133 ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0); in shade_rastpos() 938 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos() 940 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_rastpos() 941 ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos() 943 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
|
D | context.c | 435 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 439 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current() 440 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current() 441 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 442 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 443 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
|
D | blend.c | 1174 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); in _mesa_init_color() 1187 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color() 1188 ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color()
|
D | arbprogram.c | 459 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramEnvParameter4fARB() 565 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramLocalParameter4fARB()
|
/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_eval.c | 135 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord1f() 155 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord1f() 182 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord2f() 205 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord2f()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_points.c | 184 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in sprite_point() 185 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in sprite_point() 297 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in smooth_point() 298 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in smooth_point() 401 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in large_point() 402 ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); in large_point()
|
D | s_fragprog.c | 98 ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); in fetch_texel_lod() 146 ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); in fetch_texel_deriv()
|
D | s_span.c | 112 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 113 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 119 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 120 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 158 ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F); in _swrast_span_default_attribs() 160 ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs() 161 ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs() 348 ASSIGN_4V(col0[i], r, g, b, a); in interpolate_float_colors()
|
D | s_linetemp.h | 273 ASSIGN_4V(span.attrStepX[attr], 0.0, 0.0, 0.0, 0.0); in NAME() 284 ASSIGN_4V(span.attrStepY[attr], 0.0, 0.0, 0.0, 0.0); in NAME()
|
D | s_texcombine.c | 162 ASSIGN_4V(c[i], red, green, blue, alpha); in texture_combine() 173 ASSIGN_4V(c[i], 0.0F, 0.0F, 0.0F, 0.0F); in texture_combine() 182 ASSIGN_4V(c[i], 1.0F, 1.0F, 1.0F, 1.0F); in texture_combine()
|
D | s_blend.c | 193 ASSIGN_4V(rgba[i], r, g, b, a); in blend_transparency_ushort() 230 ASSIGN_4V(rgba[i], r, g, b, a); in blend_transparency_float() 805 ASSIGN_4V(rgba[i], r, g, b, a); in blend_general_float()
|
/external/mesa3d/src/mesa/math/ |
D | m_debug_xform.c | 216 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function() 217 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function()
|
D | m_debug_clip.c | 249 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function() 250 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function()
|
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_math.h | 670 #ifndef ASSIGN_4V 671 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
|
/external/virglrenderer/src/gallium/auxiliary/util/ |
D | u_math.h | 879 #ifndef ASSIGN_4V 880 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
|
/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 425 ASSIGN_4V(value, ctx->_ModelViewInvScaleEyespace, 0, 0, 1); in _mesa_fetch_state() 454 ASSIGN_4V(value, in _mesa_fetch_state()
|
/external/mesa3d/src/mesa/tnl/ |
D | t_vb_cliptmp.h | 277 ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */ in TAG()
|