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Searched refs:ASTC_FORMAT (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_format.c254 … _T(ASTC_4x4, ASTC_RGBA_4x4 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
255 … _T(ASTC_5x4, ASTC_RGBA_5x4 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
256 … _T(ASTC_5x5, ASTC_RGBA_5x5 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
257 … _T(ASTC_6x5, ASTC_RGBA_6x5 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
258 … _T(ASTC_6x6, ASTC_RGBA_6x6 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
259 … _T(ASTC_8x5, ASTC_RGBA_8x5 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
260 … _T(ASTC_8x6, ASTC_RGBA_8x6 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
261 … _T(ASTC_8x8, ASTC_RGBA_8x8 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
262 … _T(ASTC_10x5, ASTC_RGBA_10x5 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
263 … _T(ASTC_10x6, ASTC_RGBA_10x6 | ASTC_FORMAT, SWIZ(X, Y, Z, W), NONE, NONE),
[all …]
Detnaviv_format.h35 #define ASTC_FORMAT (1 << 30) macro
Detnaviv_texture_state.c90 const bool astc = !!(format & ASTC_FORMAT); in etna_create_sampler_view_state()
Detnaviv_screen.c503 if (fmt & ASTC_FORMAT) { in gpu_supports_texure_format()