Home
last modified time | relevance | path

Searched refs:ATI_fragment_shader (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c342 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6); in r200CreateContext()
/external/mesa3d/src/mesa/main/
Dextensions.c143 ctx->Extensions.ATI_fragment_shader = GL_TRUE; in _mesa_enable_sw_extensions()
Dextensions_table.h187 EXT(ATI_fragment_shader , ATI_fragment_shader , GLL, x , x…
Denable.c1015 CHECK_EXTENSION(ATI_fragment_shader, cap); in _mesa_set_enable()
1675 CHECK_EXTENSION(ATI_fragment_shader); in _mesa_IsEnabled()
Dmtypes.h4208 GLboolean ATI_fragment_shader; member
Dget.c459 EXTRA_EXT(ATI_fragment_shader);
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c902 extensions->ATI_fragment_shader = GL_TRUE; in st_init_extensions()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c601 if (ctx->Extensions.ATI_fragment_shader) { in _mesa_meta_begin()
971 if (ctx->Extensions.ATI_fragment_shader) { in _mesa_meta_end()