Searched refs:ATTACHMENTPOINT_LAST (Results 1 – 2 of 2) sorted by relevance
335 ATTACHMENTPOINT_LAST enumerator388 Attachment m_attachments[ATTACHMENTPOINT_LAST];
714 for (int point = 0; point < Framebuffer::ATTACHMENTPOINT_LAST; point++) in deleteTexture()762 for (int point = 0; point < Framebuffer::ATTACHMENTPOINT_LAST; point++) in bindFramebuffer()773 for (int point = 0; point < Framebuffer::ATTACHMENTPOINT_LAST; point++) in bindFramebuffer()856 for (int point = 0; point < Framebuffer::ATTACHMENTPOINT_LAST; point++) in deleteRenderbuffer()1896 default: return Framebuffer::ATTACHMENTPOINT_LAST; in mapGLAttachmentPoint()1986 RC_IF_ERROR(point == Framebuffer::ATTACHMENTPOINT_LAST, GL_INVALID_ENUM, RC_RET_VOID); in framebufferTexture2D()2047 RC_IF_ERROR(point == Framebuffer::ATTACHMENTPOINT_LAST, GL_INVALID_ENUM, RC_RET_VOID); in framebufferTextureLayer()2117 RC_IF_ERROR(point == Framebuffer::ATTACHMENTPOINT_LAST, GL_INVALID_ENUM, RC_RET_VOID); in framebufferRenderbuffer()2170 for (int point = 0; point < Framebuffer::ATTACHMENTPOINT_LAST; point++) in checkFramebufferStatus()