/external/skia/tests/ |
D | TextureBindingsResetTest.cpp | 44 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 53 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
|
D | EGLImageTest.cpp | 133 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
|
/external/mesa3d/src/mesa/main/ |
D | getstring.c | 232 const GLuint clientUnit = ctx->Array.ActiveTexture; in _mesa_GetPointerv()
|
D | texstate.c | 356 if (ctx->Array.ActiveTexture == texUnit) in _mesa_ClientActiveTexture() 366 ctx->Array.ActiveTexture = texUnit; in _mesa_ClientActiveTexture()
|
D | enable.c | 88 var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state() 89 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture); in client_state() 1560 VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in _mesa_IsEnabled()
|
D | varray.c | 810 const GLuint unit = ctx->Array.ActiveTexture; in _mesa_TexCoordPointer_no_error() 824 const GLuint unit = ctx->Array.ActiveTexture; in _mesa_TexCoordPointer() 2885 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ in _mesa_init_varray()
|
D | get.c | 712 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]; in find_custom_value() 720 v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; in find_custom_value() 914 ctx->Array.VAO->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; in find_custom_value()
|
D | attrib.c | 1525 dest->ActiveTexture = src->ActiveTexture; in copy_array_attrib()
|
D | mtypes.h | 1611 GLint ActiveTexture; /**< Client Active Texture */ member
|
/external/skqp/tests/ |
D | EGLImageTest.cpp | 133 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
|
/external/skqp/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 84 GET_PROC(ActiveTexture); in GrGLMakeAssembledGLInterface() 450 GET_PROC(ActiveTexture); in GrGLMakeAssembledGLESInterface()
|
D | GrGLGpu.cpp | 3107 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit() 3116 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in setScratchTextureUnit() 3952 GL_CALL(ActiveTexture(GR_GL_TEXTURE0)); in createTestingOnlyBackendTexture()
|
/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 84 GET_PROC(ActiveTexture); in GrGLMakeAssembledGLInterface() 447 GET_PROC(ActiveTexture); in GrGLMakeAssembledGLESInterface()
|
D | GrGLGpu.cpp | 3134 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit() 3143 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in bindTextureToScratchUnit()
|
/external/skia/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 343 callgl(ActiveTexture, GR_GL_TEXTURE0); in drawSDFGlyphs()
|
/external/skqp/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 343 callgl(ActiveTexture, GR_GL_TEXTURE0); in drawSDFGlyphs()
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | main.cpp | 151 void ActiveTexture(GLenum texture); 543 return es1::ActiveTexture(texture); in glActiveTexture() 1418 this->glActiveTexture = es1::ActiveTexture; in LibGLES_CMexports()
|
D | libGLES_CM.cpp | 51 void ActiveTexture(GLenum texture) in ActiveTexture() function
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 24 void ActiveTexture(GLenum texture);
|
D | entry_points.cpp | 25 return gl::ActiveTexture(texture); in glActiveTexture() 1545 this->glActiveTexture = gl::ActiveTexture; in LibGLESv2exports()
|
D | libGLESv2.cpp | 60 void ActiveTexture(GLenum texture) in ActiveTexture() function 6316 FUNCTION(ActiveTexture), in es2GetProcAddress()
|
/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 938 { "glActiveTexture", _O(ActiveTexture) },
|
/external/mesa3d/include/GL/ |
D | gl_mangle.h | 38 #define glActiveTexture MANGLE(ActiveTexture)
|