Searched refs:AllocStorage (Results 1 – 14 of 14) sorted by relevance
223 srb->Base.AllocStorage = soft_renderbuffer_storage; in _swrast_new_soft_renderbuffer()276 rb->AllocStorage = soft_renderbuffer_storage; in add_color_renderbuffers()322 rb->AllocStorage = soft_renderbuffer_storage; in add_depth_renderbuffer()360 rb->AllocStorage = soft_renderbuffer_storage; in add_stencil_renderbuffer()384 rb->AllocStorage = soft_renderbuffer_storage; in add_depth_stencil_renderbuffer()422 rb->AllocStorage = soft_renderbuffer_storage; in add_accum_renderbuffer()467 rb->AllocStorage = soft_renderbuffer_storage; in add_aux_renderbuffers()
431 rb->AllocStorage = swrast_alloc_front_storage; in swrast_new_renderbuffer()434 rb->AllocStorage = swrast_alloc_back_storage; in swrast_new_renderbuffer()483 if (rb->AllocStorage == swrast_alloc_front_storage) { in swrast_map_renderbuffer()507 if (rb->AllocStorage == swrast_alloc_back_storage) { in swrast_map_renderbuffer()525 if (rb->AllocStorage == swrast_alloc_front_storage) { in swrast_unmap_renderbuffer()
338 rb->AllocStorage = intel_alloc_window_storage; in intel_create_renderbuffer()355 irb->Base.Base.AllocStorage = intel_alloc_private_renderbuffer_storage; in intel_create_private_renderbuffer()384 rb->AllocStorage = intel_alloc_renderbuffer_storage; in intel_new_renderbuffer()432 rb->AllocStorage = intel_nop_alloc_storage; in intel_renderbuffer_update_wrapper()
124 rb->AllocStorage = nouveau_renderbuffer_storage; in nouveau_renderbuffer_new()194 rb->AllocStorage = nouveau_renderbuffer_dri_storage; in nouveau_renderbuffer_dri_new()
460 rb->AllocStorage = intel_alloc_window_storage; in intel_create_winsys_renderbuffer()480 irb->Base.Base.AllocStorage = intel_alloc_private_renderbuffer_storage; in intel_create_private_renderbuffer()508 rb->AllocStorage = intel_alloc_renderbuffer_storage; in intel_new_renderbuffer()526 rb->AllocStorage = intel_nop_alloc_storage; in intel_renderbuffer_update_wrapper()
53 rb->AllocStorage = NULL; in _mesa_init_renderbuffer()
298 if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { in _mesa_resize_framebuffer()
468 rb->AllocStorage = NULL; in _mesa_update_texture_renderbuffer()1335 assert(newRb->AllocStorage); in allocate_renderbuffer_locked()2158 assert(rb->AllocStorage); in _mesa_renderbuffer_storage()2159 if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { in _mesa_renderbuffer_storage()
3355 GLboolean (*AllocStorage)(struct gl_context *ctx, member
333 xrb->Base.Base.AllocStorage = xmesa_alloc_back_storage; in xmesa_new_renderbuffer()335 xrb->Base.Base.AllocStorage = xmesa_alloc_front_storage; in xmesa_new_renderbuffer()
663 rb->AllocStorage = radeon_alloc_window_storage; in radeon_create_renderbuffer()690 rb->AllocStorage = radeon_alloc_renderbuffer_storage; in radeon_new_renderbuffer()747 rb->AllocStorage = radeon_nop_alloc_storage; in radeon_update_wrapper()
259 strb->Base.AllocStorage = st_renderbuffer_alloc_storage; in st_new_renderbuffer()376 strb->Base.AllocStorage = st_renderbuffer_alloc_storage; in st_new_renderbuffer_fb()
559 srb->Base.AllocStorage = osmesa_renderbuffer_storage; in new_osmesa_renderbuffer()