Searched refs:AtTopLevel (Results 1 – 4 of 4) sorted by relevance
/external/clang/lib/Driver/ |
D | Action.cpp | 57 bool AtTopLevel) in CudaDeviceAction() argument 58 : Action(CudaDeviceClass, Input), GpuArch(Arch), AtTopLevel(AtTopLevel) {} in CudaDeviceAction()
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D | Driver.cpp | 1978 bool AtTopLevel, bool MultipleArchs, const char *LinkingOutput, in BuildJobsForAction() argument 1995 BuildJobsForActionNoCache(C, A, TC, BoundArch, AtTopLevel, MultipleArchs, in BuildJobsForAction() 2003 bool AtTopLevel, bool MultipleArchs, const char *LinkingOutput, in BuildJobsForActionNoCache() argument 2013 C, DA, TC, nullptr, AtTopLevel, in BuildJobsForActionNoCache() 2044 return BuildJobsForAction(C, *BAA->input_begin(), TC, ArchName, AtTopLevel, in BuildJobsForActionNoCache() 2076 C, DA, TC, "", AtTopLevel, in BuildJobsForActionNoCache() 2088 AtTopLevel && (isa<DsymutilJobAction>(A) || isa<VerifyJobAction>(A)); in BuildJobsForActionNoCache() 2112 AtTopLevel, MultipleArchs), in BuildJobsForActionNoCache() 2171 const char *BoundArch, bool AtTopLevel, in GetNamedOutputPath() argument 2175 if (AtTopLevel && !isa<DsymutilJobAction>(JA) && !isa<VerifyJobAction>(JA)) { in GetNamedOutputPath() [all …]
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/external/clang/include/clang/Driver/ |
D | Driver.h | 399 bool AtTopLevel, bool MultipleArchs, 422 bool AtTopLevel, 467 const char *BoundArch, bool AtTopLevel, bool MultipleArchs,
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D | Action.h | 166 bool AtTopLevel; variable 169 CudaDeviceAction(Action *Input, CudaArch Arch, bool AtTopLevel); 175 bool isAtTopLevel() const { return AtTopLevel; } in isAtTopLevel()
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