Searched refs:AttributeBindings (Results 1 – 7 of 7) sorted by relevance
288 prog->AttributeBindings = string_to_uint_map_ctor(); in init_shader_program()364 if (shProg->AttributeBindings) { in _mesa_free_shader_program_data()365 string_to_uint_map_dtor(shProg->AttributeBindings); in _mesa_free_shader_program_data()366 shProg->AttributeBindings = NULL; in _mesa_free_shader_program_data()
91 shProg->AttributeBindings->put(index + VERT_ATTRIB_GENERIC0, name); in bind_attrib_location()
2939 struct string_to_uint_map *AttributeBindings; member
158 prog->AttributeBindings->iterate(create_binding_str, &buf); in shader_cache_read_program_metadata()
455 whole_program->AttributeBindings = new string_to_uint_map; in standalone_compile_shader()615 delete whole_program->AttributeBindings; in standalone_compiler_cleanup()
699 write_hash_table(metadata, prog->AttributeBindings); in write_hash_tables()707 read_hash_table(metadata, prog->AttributeBindings); in read_hash_tables()
2694 if (prog->AttributeBindings->get(binding, var->name)) { in assign_attribute_or_color_locations()