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Searched refs:AvailIn (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DShrinkWrapping.cpp134 AvailIn.clear(); in clearAnticAvailSets()
252 CSRegSet prevAvailIn = AvailIn[MBB]; in calcAvailInOut()
255 AvailIn[MBB] = AvailOut[PRED]; in calcAvailInOut()
258 AvailIn[MBB] &= AvailOut[PRED]; in calcAvailInOut()
260 if (prevAvailIn != AvailIn[MBB]) in calcAvailInOut()
266 AvailOut[MBB] = CSRUsed[MBB] | AvailIn[MBB]; in calcAvailInOut()
705 CSRSave[MBB] |= (AnticIn[MBB] - AvailIn[MBB]) & anticInPreds; in calcSpillPlacements()
1107 << stringifyCSRegSet(AvailIn[MBB]) << " | " in dumpSets()
1119 << stringifyCSRegSet(AvailIn[MBB]) << " | " in dumpSets1()
DPrologEpilogInserter.h83 CSRegBlockMap AvailIn, AvailOut; variable