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Searched refs:AvailableSpills (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp159 class AvailableSpills { class
178 AvailableSpills(const TargetRegisterInfo *tri, const TargetInstrInfo *tii) in AvailableSpills() function in __anona7c589420311::AvailableSpills
419 AvailableSpills &Spills,
438 AvailableSpills &Spills, in GetRegForReload()
723 void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) { in disallowClobberPhysRegOnly()
740 void AvailableSpills::disallowClobberPhysReg(unsigned PhysReg) { in disallowClobberPhysReg()
748 void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) { in ClobberPhysRegOnly()
769 void AvailableSpills::ClobberPhysReg(unsigned PhysReg) { in ClobberPhysReg()
779 void AvailableSpills::AddAvailableRegsToLiveIn(MachineBasicBlock &MBB, in AddAvailableRegsToLiveIn()
820 void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) { in ModifyStackSlotOrReMat()
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