Searched refs:AvailableSpills (Results 1 – 1 of 1) sorted by relevance
159 class AvailableSpills { class178 AvailableSpills(const TargetRegisterInfo *tri, const TargetInstrInfo *tii) in AvailableSpills() function in __anona7c589420311::AvailableSpills419 AvailableSpills &Spills,438 AvailableSpills &Spills, in GetRegForReload()723 void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) { in disallowClobberPhysRegOnly()740 void AvailableSpills::disallowClobberPhysReg(unsigned PhysReg) { in disallowClobberPhysReg()748 void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) { in ClobberPhysRegOnly()769 void AvailableSpills::ClobberPhysReg(unsigned PhysReg) { in ClobberPhysReg()779 void AvailableSpills::AddAvailableRegsToLiveIn(MachineBasicBlock &MBB, in AddAvailableRegsToLiveIn()820 void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) { in ModifyStackSlotOrReMat()[all …]