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Searched refs:BLENDEQUATION_ADD (Results 1 – 5 of 5) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderState.hpp130 BLENDEQUATION_ADD = 0, enumerator
214 : equation (BLENDEQUATION_ADD) in BlendState()
DrrFragmentOperations.cpp478 …case BLENDEQUATION_ADD: SAMPLE_REGISTER_BLENDED_COLOR(blendedRGB, srcColor.swizzle(0,1,2)*samp… in executeBlend()
489 …case BLENDEQUATION_ADD: SAMPLE_REGISTER_BLENDED_COLOR(blendedA, srcColor.w()*sample.blendSrcFa… in executeBlend()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp255 case GL_FUNC_ADD: return rr::BLENDEQUATION_ADD; in mapGLBlendEquation()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.cpp70 case VK_BLEND_OP_ADD: return rr::BLENDEQUATION_ADD; in mapVkBlendOp()
/external/deqp/modules/egl/
DteglRenderTests.cpp300 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState()
307 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState()