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Searched refs:BLEND_DARKEN (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_enums.h647 BLEND_DARKEN = 0x0008, enumerator
/external/mesa3d/src/compiler/glsl/
Dlower_blend_equation_advanced.cpp350 case BLEND_DARKEN: in calc_blend_result()
Dglsl_parser.yy1518 { "blend_support_darken", BLEND_DARKEN },
/external/mesa3d/src/mesa/main/
Dblend.c456 return BLEND_DARKEN; in advanced_blend_mode_from_gl_enum()