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Searched refs:BLEdgeVector (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DPathNumbering.h46 typedef std::vector<BallLarusEdge*> BLEdgeVector; typedef
109 BLEdgeVector _predEdges;
112 BLEdgeVector _succEdges;
125 void removeEdge(BLEdgeVector& v, BallLarusEdge* e);
249 BLEdgeVector _edges;
252 BLEdgeVector _backEdges;
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp181 BLEdgeVector getCallPhonyEdges();
236 BLEdgeVector _treeEdges; // All edges in the spanning tree.
237 BLEdgeVector _chordEdges; // All edges not in the spanning tree.
516 BLEdgeVector BLInstrumentationDag::getCallPhonyEdges () { in getCallPhonyEdges()
517 BLEdgeVector callEdges; in getCallPhonyEdges()
1230 BLEdgeVector callEdges = dag.getCallPhonyEdges(); in insertInstrumentation()
/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp154 void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) { in removeEdge()