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Searched refs:BLOCK_LAYOUT_STRONG (Results 1 – 2 of 2) sorted by relevance

/external/clang/test/CodeGenObjCXX/
Dblocks.mm73 // Check that we don't crash when using BLOCK_LAYOUT_STRONG.
/external/clang/lib/CodeGen/
DCGObjCMac.cpp772 BLOCK_LAYOUT_STRONG = 3, enumerator
2181 RunSkipBlockVars.push_back(RUN_SKIP(BLOCK_LAYOUT_STRONG, FieldOffset, in UpdateRunSkipBlockVars()
2353 if (opcode == BLOCK_LAYOUT_STRONG) in InlineLayoutInstruction()
2374 if (opcode == BLOCK_LAYOUT_STRONG) { in InlineLayoutInstruction()
2401 if (opcode == BLOCK_LAYOUT_STRONG) in InlineLayoutInstruction()
2556 case BLOCK_LAYOUT_STRONG: in getBitmapBlockLayout()