Searched refs:BOOLEAN_TO_FIXED (Results 1 – 1 of 1) sorted by relevance
87 #define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 ) macro2972 params[0] = BOOLEAN_TO_FIXED(((GLboolean*) p)[0]); in _mesa_GetFixedv()2996 params[0] = BOOLEAN_TO_FIXED((*(GLbitfield *) p >> shift) & 1); in _mesa_GetFixedv()