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Searched refs:BOOST_MOVE (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DAnimationComponent.java35 BOOST_MOVE, enumConstant
245 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE.ordinal()); in update()
DGameObjectFactory.java750 … SpriteAnimation boostAngle = new SpriteAnimation(PlayerAnimations.BOOST_MOVE.ordinal(), 2);