Searched refs:BO_USE_LINEAR (Results 1 – 8 of 8) sorted by relevance
80 #define BO_USE_RENDER_MASK BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERING | \84 #define BO_USE_TEXTURE_MASK BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERSCRIPT | \
108 use_flags &= ~BO_USE_LINEAR; in amdgpu_init()159 if (use_flags & (BO_USE_LINEAR | BO_USE_SW)) in amdgpu_create_bo()
28 use_flags |= BO_USE_LINEAR; in gbm_convert_usage()
197 use_flags &= ~BO_USE_LINEAR; in tegra_init()219 (BO_USE_CURSOR | BO_USE_LINEAR | BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN)) in tegra_bo_create()
26 #define BO_USE_LINEAR (1ull << 3) macro
156 render_use_flags &= ~BO_USE_LINEAR; in i915_add_combinations()161 texture_use_flags &= ~BO_USE_LINEAR; in i915_add_combinations()
181 if (use_flags & BO_USE_LINEAR) in dri_bo_create()
108 use_flags |= BO_USE_LINEAR; in allocate()