Searched refs:BRW_URB_WRITE_ALLOCATE_COMPLETE (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/intel/compiler/ |
D | brw_clip_unfilled.c | 333 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in emit_lines() 336 brw_clip_emit_vue(c, v1, BRW_URB_WRITE_ALLOCATE_COMPLETE, in emit_lines() 379 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in emit_points()
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D | brw_clip_tri.c | 467 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in brw_clip_tri_emit_polygon() 476 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in brw_clip_tri_emit_polygon()
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D | brw_clip_line.c | 280 brw_clip_emit_vue(c, newvtx0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in clip_and_emit_line()
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D | brw_eu_defines.h | 751 BRW_URB_WRITE_ALLOCATE_COMPLETE = enumerator
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D | brw_vec4_generator.cpp | 384 BRW_URB_WRITE_ALLOCATE_COMPLETE, in generate_gs_urb_write_allocate()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_ff_gs_emit.c | 194 flags = BRW_URB_WRITE_ALLOCATE_COMPLETE; in brw_ff_gs_emit_vue()
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