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Searched refs:BVAmt (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp23090 if (auto *BVAmt = dyn_cast<BuildVectorSDNode>(Amt)) { in LowerScalarImmediateShift() local
23091 if (auto *ShiftConst = BVAmt->getConstantSplatNode()) { in LowerScalarImmediateShift()
23872 if (auto *BVAmt = dyn_cast<BuildVectorSDNode>(Amt)) { in LowerRotate() local
23873 if (auto *RotateConst = BVAmt->getConstantSplatNode()) { in LowerRotate()
23896 if (auto *BVAmt = dyn_cast<BuildVectorSDNode>(Amt)) { in LowerRotate() local
23897 if (auto *RotateConst = BVAmt->getConstantSplatNode()) { in LowerRotate()
/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp19797 if (auto *BVAmt = dyn_cast<BuildVectorSDNode>(Amt)) { in LowerScalarImmediateShift() local
19798 if (auto *ShiftConst = BVAmt->getConstantSplatNode()) { in LowerScalarImmediateShift()
20460 if (auto *BVAmt = dyn_cast<BuildVectorSDNode>(Amt)) { in LowerRotate() local
20461 if (auto *RotateConst = BVAmt->getConstantSplatNode()) { in LowerRotate()