Searched refs:BZ_HDR_0 (Results 1 – 9 of 9) sorted by relevance
77 #define BZ_HDR_0 0x30 /* '0' */ macro499 bsPutUChar ( bsWr, BZ_HDR_0 + 9 ); in main()
207 if (s->blockSize100k < (BZ_HDR_0 + 1) || in BZ2_decompress()208 s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC); in BZ2_decompress()209 s->blockSize100k -= BZ_HDR_0; in BZ2_decompress()
111 #define BZ_HDR_0 0x30 /* '0' */ macro
627 bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) ); in BZ2_compressBlock()
1412 blockSize100k = *mode-BZ_HDR_0; in bzopen_or_bzdopen()
250 if (s->blockSize100k < (BZ_HDR_0 + 1) || in BZ2_decompress()251 s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC); in BZ2_decompress()252 s->blockSize100k -= BZ_HDR_0; in BZ2_decompress()
148 #define BZ_HDR_0 0x30 /* '0' */ macro
668 bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) ); in BZ2_compressBlock()
1438 blockSize100k = *mode-BZ_HDR_0; in bzopen_or_bzdopen()