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Searched refs:BackBufferFormat (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp323 if(presentParameters->BackBufferFormat == D3DFMT_UNKNOWN) in reset()
328 presentParameters->BackBufferFormat = displayMode.Format; in reset()
355 …ufferWidth, presentParameters->BackBufferHeight, presentParameters->BackBufferFormat, D3DPOOL_DEFA… in reset()
DDirect3D9Ex.cpp259 fullscreenDisplayMode.Format = presentParameters->BackBufferFormat; in CreateDevice()
/external/mesa3d/src/gallium/state_trackers/nine/
Dswapchain9.c175 d3dformat_to_string(pParams->BackBufferFormat), in NineSwapChain9_Resize()
189 if (pParams->BackBufferFormat == D3DFMT_UNKNOWN) { in NineSwapChain9_Resize()
190 pParams->BackBufferFormat = D3DFMT_A8R8G8B8; in NineSwapChain9_Resize()
225 hr = d3dmultisample_type_check(This->screen, pParams->BackBufferFormat, in NineSwapChain9_Resize()
233 pf = d3d9_to_pipe_format_checked(This->screen, pParams->BackBufferFormat, in NineSwapChain9_Resize()
313 pParams->BackBufferFormat, in NineSwapChain9_Resize()
332 desc.Format = pParams->BackBufferFormat; in NineSwapChain9_Resize()
Dadapter9.h82 D3DFORMAT BackBufferFormat,
Dadapter9.c189 D3DFORMAT BackBufferFormat, in NineAdapter9_CheckDeviceType() argument
199 d3dformat_to_string(BackBufferFormat), bWindowed); in NineAdapter9_CheckDeviceType()
201 user_assert(backbuffer_format(AdapterFormat, BackBufferFormat, bWindowed), in NineAdapter9_CheckDeviceType()
216 bfmt = d3d9_to_pipe_format_checked(screen, BackBufferFormat, PIPE_TEXTURE_2D, in NineAdapter9_CheckDeviceType()
/external/mesa3d/include/d3dadapter/
Dd3dadapter9.h41 …pter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindow…
76 …ckDeviceType(D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindow…
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp180 …ew Direct3DSurface8(device, this, width, height, presentParameters->BackBufferFormat, D3DPOOL_DEFA… in reset()
/external/webrtc/webrtc/modules/video_render/windows/
Dvideo_render_direct3d9.cc380 pd3dpp->BackBufferFormat = d3ddm.Format; in InitializeD3D()
456 _d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; in InitDevice()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1376 D3DFORMAT BackBufferFormat; member
Dd3d8.h179 …UINT Adapter,D3DDEVTYPE CheckType,D3DFORMAT DisplayFormat,D3DFORMAT BackBufferFormat,BOOL Windowed… in DECLARE_INTERFACE_()
/external/mesa3d/include/D3D9/
Dd3d9types.h1682 D3DFORMAT BackBufferFormat; member
Dd3d9.h91 …INT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindow…
452 …INT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindow…
499 …INT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindow…