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Searched refs:BindTexImage (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/egl/main/
Deglfallbacks.c74 drv->API.BindTexImage = (void*) _eglReturnFalse; in _eglInitDriverFallbacks()
Deglapi.h103 EGLBoolean (*BindTexImage)(_EGLDriver *drv, _EGLDisplay *dpy, member
Deglapi.c1169 ret = drv->API.BindTexImage(drv, disp, surf, buffer); in eglBindTexImage()
/external/swiftshader/src/OpenGL/libEGL/
Dmain.cpp356 EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
487 return egl::BindTexImage(dpy, surface, buffer); in eglBindTexImage()
682 this->eglBindTexImage = egl::BindTexImage; in LibEGLexports()
DlibEGL.cpp670 EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) in BindTexImage() function
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c3201 dri2_drv->API.BindTexImage = dri2_bind_tex_image; in _eglBuiltInDriver()