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Searched refs:BindlessImages (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_initializers.cpp169 shader->Program->sh.BindlessImages[index].unit = in set_opaque_binding()
171 shader->Program->sh.BindlessImages[index].bound = true; in set_opaque_binding()
Dserialize.cpp1037 blob_write_bytes(metadata, &glprog->sh.BindlessImages[i], in write_shader_metadata()
1095 glprog->sh.BindlessImages = in read_shader_metadata()
1100 blob_copy_bytes(metadata, (uint8_t *) &glprog->sh.BindlessImages[i], in read_shader_metadata()
Dlink_uniforms.cpp1417 shader->Program->sh.BindlessImages = in link_assign_uniform_storage()
1421 shader->Program->sh.BindlessImages[j].access = in link_assign_uniform_storage()
/external/mesa3d/src/mesa/program/
Dprogram.c279 if (prog->sh.BindlessImages) { in _mesa_delete_program()
280 ralloc_free(prog->sh.BindlessImages); in _mesa_delete_program()
Dir_to_mesa.cpp2603 prog->sh.BindlessImages[unit].data = in _mesa_associate_uniform_storage()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp1192 &sh->Program->sh.BindlessImages[unit]; in _mesa_uniform()
1375 struct gl_bindless_image *image = &prog->sh.BindlessImages[i]; in update_bound_bindless_image_flag()
1504 &sh->Program->sh.BindlessImages[unit]; in _mesa_uniform_handle()
Dmtypes.h2197 struct gl_bindless_image *BindlessImages; member
/external/mesa3d/src/mesa/state_tracker/
Dst_texture.c615 struct gl_bindless_image *image = &prog->sh.BindlessImages[i]; in st_make_bound_images_resident()