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Searched refs:BitcastInt32ToFloat32 (Results 1 – 15 of 15) sorted by relevance

/external/v8/src/compiler/
Dgraph-assembler.h33 V(BitcastInt32ToFloat32) \
Dmachine-operator.h352 const Operator* BitcastInt32ToFloat32(); in NON_EXPORTED_BASE()
Draw-machine-assembler.h680 Node* BitcastInt32ToFloat32(Node* a) { in BitcastInt32ToFloat32() function
681 return AddNode(machine()->BitcastInt32ToFloat32(), a); in BitcastInt32ToFloat32()
Dopcodes.h638 V(BitcastInt32ToFloat32) \
Dmachine-operator.cc173 V(BitcastInt32ToFloat32, Operator::kNoProperties, 1, 0, 1) \
Dsimd-scalar-lowering.cc1444 graph()->NewNode(machine()->BitcastInt32ToFloat32(), replacements[i]); in Int32ToFloat32()
Dcode-assembler.h531 V(BitcastInt32ToFloat32, Float32T, Word32T) \
Dwasm-compiler.cc653 op = m->BitcastInt32ToFloat32(); in Unop()
1219 result = graph()->NewNode(m->BitcastInt32ToFloat32(), result); in BuildChangeEndiannessStore()
1358 result = graph()->NewNode(m->BitcastInt32ToFloat32(), result); in BuildChangeEndiannessLoad()
Deffect-control-linearizer.cc3800 result = __ BitcastInt32ToFloat32(result); in BuildReverseBytes()
/external/v8/src/builtins/
Ddata-view.tq116 extern macro BitcastInt32ToFloat32(uint32): float32;
184 let float_res: float64 = convert<float64>(BitcastInt32ToFloat32(result));
/external/v8/src/compiler/s390/
Dinstruction-selector-s390.cc1404 V(Word32, BitcastInt32ToFloat32, kS390_BitcastInt32ToFloat32, \
/external/v8/src/compiler/x64/
Dinstruction-selector-x64.cc1294 V(BitcastInt32ToFloat32, kX64BitcastIF) \
/external/v8/src/compiler/ia32/
Dinstruction-selector-ia32.cc758 V(BitcastInt32ToFloat32, kIA32BitcastIF) \
/external/v8/src/compiler/arm/
Dinstruction-selector-arm.cc1376 V(BitcastInt32ToFloat32, kArmVmovF32U32) \
/external/v8/src/compiler/arm64/
Dinstruction-selector-arm64.cc1214 V(BitcastInt32ToFloat32, kArm64Float64MoveU64) \