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Searched refs:BuildShaderProgram (Results 1 – 8 of 8) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp452 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in gl4cts::__anonb00615420111::ShaderImageLoadStoreBase
5999 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup()
6000 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
6001 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
6137 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
6138 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
6391 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
6392 m_store_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_store_fs); in Run()
6393 m_load_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_load_fs); in Run()
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp398 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in gl4cts::es31compatibility::__anonf2ec32580111::ShaderImageLoadStoreBase
4419 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup()
4420 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
4421 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
Dgl4cComputeShaderTests.cpp245 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::__anon2be2c54f0111::ComputeShaderBase
3115 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
3121 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp243 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::es31compatibility::__anon8e100b6e0111::ShaderStorageBufferObjectBase
1096 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration()
1155 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp368 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::__anonb27e50980111::ShaderStorageBufferObjectBase
1155 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration()
1218 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp392 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in glcts::__anon81fbf7530111::ShaderImageLoadStoreBase
4369 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup()
4370 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
4371 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
Des31cComputeShaderTests.cpp227 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in glcts::__anon85f048800111::ComputeShaderBase
2757 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
2763 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
Des31cShaderStorageBufferObjectTests.cpp238 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in glcts::__anon5b1925490111::ShaderStorageBufferObjectBase
1092 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration()
1151 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()