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Searched refs:BuiltInFragDepth (Results 1 – 20 of 20) sorted by relevance

/external/spirv-llvm/lib/SPIRV/libSPIRV/
DSPIRVNameMapEnum.h372 add(BuiltInFragDepth, "BuiltInFragDepth"); in SPIRV_DEF_NAMEMAP()
Dspirv.hpp388 BuiltInFragDepth = 22, enumerator
DSPIRVEnum.h372 ADD_VEC_INIT(BuiltInFragDepth, { CapabilityShader }); in init()
DSPIRVIsValidEnum.h446 case BuiltInFragDepth: in isValid()
/external/shaderc/spirv-headers/include/spirv/1.1/
Dspirv.hpp417 BuiltInFragDepth = 22, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.1/
Dspirv.hpp417 BuiltInFragDepth = 22, enumerator
/external/shaderc/spirv-headers/include/spirv/1.0/
Dspirv.hpp412 BuiltInFragDepth = 22, enumerator
/external/shaderc/spirv-headers/include/spirv/1.2/
Dspirv.hpp422 BuiltInFragDepth = 22, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.0/
Dspirv.hpp412 BuiltInFragDepth = 22, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.2/
Dspirv.hpp422 BuiltInFragDepth = 22, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/
Dspirv.hpp417 BuiltInFragDepth = 22, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/
Dspirv.hpp412 BuiltInFragDepth = 22, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/
Dspirv.hpp422 BuiltInFragDepth = 22, enumerator
/external/shaderc/spirv-headers/include/spirv/unified1/
Dspirv.hpp453 BuiltInFragDepth = 22, enumerator
/external/deqp-deps/glslang/SPIRV/
Dspirv.hpp469 BuiltInFragDepth = 22, enumerator
DGlslangToSpv.cpp723 case glslang::EbvFragDepth: return spv::BuiltInFragDepth; in TranslateBuiltInDecoration()
/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspirv.hpp463 BuiltInFragDepth = 22, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspirv.hpp469 BuiltInFragDepth = 22, enumerator
/external/swiftshader/third_party/SPIRV-Tools/test/
Doperand_capabilities_test.cpp510 CASE1(BUILT_IN, BuiltInFragDepth, Shader),
/external/deqp-deps/SPIRV-Tools/test/
Doperand_capabilities_test.cpp510 CASE1(BUILT_IN, BuiltInFragDepth, Shader),