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Searched refs:CALL_ActiveTexture (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddlist.c4671 CALL_ActiveTexture(ctx->Exec, (target)); in save_ActiveTextureARB()
8591 CALL_ActiveTexture(ctx->Exec, (n[1].e)); in execute_list()
/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c23471 CALL_ActiveTexture(ctx->CurrentServerDispatch, (texture)); in _mesa_unmarshal_ActiveTexture()
23489 CALL_ActiveTexture(ctx->CurrentServerDispatch, (texture)); in _mesa_marshal_ActiveTexture()
Ddispatch.h6596 #define CALL_ActiveTexture(disp, parameters) \ macro