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Searched refs:CALL_ArrayElement (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save_api.c1195 CALL_ArrayElement(GET_DISPATCH(), (start + i)); in _save_OBE_DrawArrays()
1281 CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLubyte *) indices)[i])); in _save_OBE_DrawElementsBaseVertex()
1285 CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLushort *) indices)[i])); in _save_OBE_DrawElementsBaseVertex()
1289 CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLuint *) indices)[i])); in _save_OBE_DrawElementsBaseVertex()
/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c16393 CALL_ArrayElement(ctx->CurrentServerDispatch, (i)); in _mesa_unmarshal_ArrayElement()
16411 CALL_ArrayElement(ctx->CurrentServerDispatch, (i)); in _mesa_marshal_ArrayElement()
Ddispatch.h5848 #define CALL_ArrayElement(disp, parameters) \ macro