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Searched refs:CALL_BindImageTextures (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
Ddispatch.h12470 #define CALL_BindImageTextures(disp, parameters) \ macro
Dmarshal_generated.c9502 CALL_BindImageTextures(ctx->CurrentServerDispatch, (first, count, textures)); in _mesa_marshal_BindImageTextures()