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Searched refs:CALL_ClearIndex (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddlist.c2113 CALL_ClearIndex(ctx->Exec, (c)); in save_ClearIndex()
8158 CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui)); in execute_list()
/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c12016 CALL_ClearIndex(ctx->CurrentServerDispatch, (c)); in _mesa_unmarshal_ClearIndex()
12034 CALL_ClearIndex(ctx->CurrentServerDispatch, (c)); in _mesa_marshal_ClearIndex()
Ddispatch.h4737 #define CALL_ClearIndex(disp, parameters) \ macro