Searched refs:CALL_DetachShader (Results 1 – 2 of 2) sorted by relevance
38192 CALL_DetachShader(ctx->CurrentServerDispatch, (program, shader)); in _mesa_unmarshal_DetachShader()38211 CALL_DetachShader(ctx->CurrentServerDispatch, (program, shader)); in _mesa_marshal_DetachShader()
7839 #define CALL_DetachShader(disp, parameters) \ macro