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Searched refs:CALL_MinSampleShading (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c40068 CALL_MinSampleShading(ctx->CurrentServerDispatch, (value)); in _mesa_unmarshal_MinSampleShading()
40086 CALL_MinSampleShading(ctx->CurrentServerDispatch, (value)); in _mesa_marshal_MinSampleShading()
Ddispatch.h9302 #define CALL_MinSampleShading(disp, parameters) \ macro