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Searched refs:CALL_Rotated (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c33803 CALL_Rotated(ctx->CurrentServerDispatch, (angle, x, y, z)); in _mesa_unmarshal_Rotated()
33824 CALL_Rotated(ctx->CurrentServerDispatch, (angle, x, y, z)); in _mesa_marshal_Rotated()
Ddispatch.h5771 #define CALL_Rotated(disp, parameters) \ macro