Home
last modified time | relevance | path

Searched refs:CALL_VertexAttrib2fNV (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dapi_arrayelt.c212 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); in VertexAttrib2NbvNV()
218 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); in VertexAttrib2bvNV()
267 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), in VertexAttrib2NubvNV()
274 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); in VertexAttrib2ubvNV()
325 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), in VertexAttrib2NsvNV()
332 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); in VertexAttrib2svNV()
383 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), in VertexAttrib2NusvNV()
390 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], in VertexAttrib2usvNV()
442 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), in VertexAttrib2NivNV()
449 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); in VertexAttrib2ivNV()
[all …]
Dapi_loopback.c72 #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
Ddlist.c5428 CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y)); in save_Attr2fNV()
/external/mesa3d/prebuilt-intermediates/main/
Dmarshal_generated.c24658 CALL_VertexAttrib2fNV(ctx->CurrentServerDispatch, (index, x, y)); in _mesa_unmarshal_VertexAttrib2fNV()
24678 CALL_VertexAttrib2fNV(ctx->CurrentServerDispatch, (index, x, y)); in _mesa_marshal_VertexAttrib2fNV()
Ddispatch.h15759 #define CALL_VertexAttrib2fNV(disp, parameters) \ macro