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Searched refs:CANNON_BALL (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java128 CANNON_BALL(65), enumConstant
540 case CANNON_BALL:
1448 gun.setObjectTypeToSpawn(GameObjectType.CANNON_BALL);
4113 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.CANNON_BALL);
4131 setStaticData(GameObjectType.CANNON_BALL, staticData);
4171 addStaticData(GameObjectType.CANNON_BALL, object, sprite);