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Searched refs:CCensorNode (Results 1 – 14 of 14) sorted by relevance

/external/lzma/CPP/Common/
DWildcard.h54 class CCensorNode
56 CCensorNode *Parent;
63 CCensorNode(): Parent(0) { }; in CCensorNode() function
64 CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { }; in CCensorNode() function
67 CObjectVector<CCensorNode> SubNodes;
87 void ExtendExclude(const CCensorNode &fromNodes);
93 CCensorNode Head;
DWildcard.cpp247 bool CCensorNode::AreAllAllowed() const in AreAllAllowed()
257 int CCensorNode::FindSubNode(const UString &name) const in FindSubNode()
265 void CCensorNode::AddItemSimple(bool include, CItem &item) in AddItemSimple()
273 void CCensorNode::AddItem(bool include, CItem &item, int ignoreWildcardIndex) in AddItem()
297 index = SubNodes.Add(CCensorNode(front, this)); in AddItem()
302 void CCensorNode::AddItem(bool include, const UString &path, bool recursive, bool forFile, bool for… in AddItem()
313 bool CCensorNode::NeedCheckSubDirs() const in NeedCheckSubDirs()
324 bool CCensorNode::AreThereIncludeItems() const in AreThereIncludeItems()
334 bool CCensorNode::CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const in CheckPathCurrent()
343 bool CCensorNode::CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const in CheckPathVect()
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/external/lzma/CPP/7zip/UI/Common/
DEnumDirItems.cpp313 const NWildcard::CCensorNode &curNode,
320 const NWildcard::CCensorNode &curNode, in EnumerateDirItems_Spec()
344 const NWildcard::CCensorNode &curNode, in EnumerateAltStreams()
417 const NWildcard::CCensorNode &curNode, in EnumerateForItem()
476 const NWildcard::CCensorNode *nextNode = 0; in EnumerateForItem()
501 static bool CanUseFsDirect(const NWildcard::CCensorNode &curNode) in CanUseFsDirect()
541 const NWildcard::CCensorNode &curNode, in EnumerateDirItems()
680 const NWildcard::CCensorNode *nextNode = 0; in EnumerateDirItems()
704 const NWildcard::CCensorNode &nextNode = curNode.SubNodes[i]; in EnumerateDirItems()
1030 static void ConvertToLongNames(const UString &prefix, NWildcard::CCensorNode &node) in ConvertToLongNames()
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DArchiveExtractCallback.h183 const NWildcard::CCensorNode *_wildcardCensor; // we need wildcard for single pass mode (stdin)
325 const NWildcard::CCensorNode *wildcardCensor,
401 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item);
DExtract.h84 const NWildcard::CCensorNode &wildcardCensor,
DExtract.cpp26 const NWildcard::CCensorNode &wildcardCensor, in DecompressArchive()
247 const NWildcard::CCensorNode &wildcardCensor, in Extract()
DArchiveExtractCallback.cpp201 const NWildcard::CCensorNode *wildcardCensor, in Init()
500 bool CensorNode_CheckPath2(const NWildcard::CCensorNode &node, const CReadArcItem &item, bool &incl… in CensorNode_CheckPath2()
543 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item) in CensorNode_CheckPath()
DUpdate.cpp963 bool CensorNode_CheckPath2(const NWildcard::CCensorNode &node, const CReadArcItem &item, bool &incl…
/external/lzma/CPP/7zip/UI/GUI/
DExtractGUI.h28 const NWildcard::CCensorNode &wildcardCensor,
DExtractGUI.cpp74 const NWildcard::CCensorNode *WildcardCensor;
162 const NWildcard::CCensorNode &wildcardCensor, in ExtractGUI()
/external/lzma/CPP/7zip/UI/Console/
DList.h16 const NWildcard::CCensorNode &wildcardCensor,
DList.cpp1018 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item);
1026 const NWildcard::CCensorNode &wildcardCensor, in ListArchives()
/external/lzma/CPP/7zip/Bundles/SFXWin/
DSfxWin.cpp180 NWildcard::CCensorNode wildcardCensor; in WinMain2()
/external/lzma/CPP/7zip/Bundles/SFXCon/
DSfxCon.cpp376 const NWildcard::CCensorNode &wildcardCensorHead = in Main2()