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Searched refs:CHANNEL_COUNT (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DChannelSystem.java22 private static final int CHANNEL_COUNT = 8; field in ChannelSystem
30 mChannels = new FixedSizeArray<Channel>(CHANNEL_COUNT); in ChannelSystem()
34 for (int x = 0; x < CHANNEL_COUNT; x++) { in ChannelSystem()
43 for (int x = 0; x < CHANNEL_COUNT; x++) { in reset()
57 assert mRegisteredChannelCount < CHANNEL_COUNT : "Channel pool exhausted!"; in registerChannel()
59 if (mRegisteredChannelCount < CHANNEL_COUNT) { in registerChannel()
/external/drrickorang/LoopbackApp/app/src/main/cpp/lb2/
Dloopback2.cpp28 static constexpr int CHANNEL_COUNT = 1; variable
54 CHANNEL_COUNT, samplingRate, ignoreFirstFrames, loopbackTone)); in lb2Init()
61 reinterpret_cast<sample_t*>(byteBufferPtr), byteBufferLength, CHANNEL_COUNT); in lb2Init()
64 CHANNEL_COUNT, samplingRate, frequency1, std::move(byteBuffer))); in lb2Init()
95 AudioBufferView<double>(pSamples, maxSamples / CHANNEL_COUNT, CHANNEL_COUNT)); in lb2ProcessNext()