/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 156 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in iterate() 327 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testFace() 482 …refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE… in iterate() 566 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sa… in testFace()
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D | es2fShaderDiscardTests.cpp | 119 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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D | es2fShaderStructTests.cpp | 136 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureFormatTests.cpp | 193 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in iterate() 383 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testFace() 550 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in testLayer() 708 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in testSlice() 854 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in iterate() 1005 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testFace() 1145 …refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE… in iterate() 1229 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sa… in testFace()
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D | es3fShaderDiscardTests.cpp | 98 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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D | es3fTextureSwizzleTests.cpp | 158 …ms.sampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in iterate()
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D | es3fASTCDecompressionCases.cpp | 339 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in render()
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D | es3fShaderStructTests.cpp | 97 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDiscardTests.cpp | 85 tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, in ShaderDiscardCaseInstance() 86 tcu::Sampler::CLAMP_TO_EDGE, in ShaderDiscardCaseInstance() 87 tcu::Sampler::CLAMP_TO_EDGE, in ShaderDiscardCaseInstance()
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/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 266 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Samp… in writeImage() 304 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sam… in writeImage()
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D | tcuTexVerifierUtil.cpp | 140 case tcu::Sampler::CLAMP_TO_EDGE: in wrap()
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemWorkgroupStorageTests.cpp | 201 …efSampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in iterate()
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D | vktProtectedMemShaderImageAccessTests.cpp | 503 …efSampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in executeComputeTest() 724 …efSampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in executeFragmentTest()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringAnisotropyTests.cpp | 84 …m_refParams.sampler = util::createSampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, m_refP… in FilteringAnisotropyInstance()
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D | vktTextureFilteringTests.cpp | 423 …refParams.sampler = util::createSampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, m_test… in iterate() 900 { "clamp_to_edge", Sampler::CLAMP_TO_EDGE }, in populateTextureFilteringTests() 1146 …testParameters.wrapS = ((fmtNdx ^ filterNdx) & 1) ? Sampler::CLAMP_TO_EDGE : Sampler::CLAMP_TO_BO… in populateTextureFilteringTests() 1147 …testParameters.wrapT = ((fmtNdx ^ filterNdx) & 2) ? Sampler::CLAMP_TO_EDGE : Sampler::CLAMP_TO_BO… in populateTextureFilteringTests() 1181 …testParameters.wrapS = ((sizeNdx ^ filterNdx) & 1) ? Sampler::CLAMP_TO_EDGE : Sampler::CLAMP_TO_B… in populateTextureFilteringTests() 1182 …testParameters.wrapT = ((sizeNdx ^ filterNdx) & 2) ? Sampler::CLAMP_TO_EDGE : Sampler::CLAMP_TO_B… in populateTextureFilteringTests()
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D | vktTextureMipmapTests.cpp | 1248 const tcu::Sampler::WrapMode wrapS = Sampler::CLAMP_TO_EDGE; in iterate() 1249 const tcu::Sampler::WrapMode wrapT = Sampler::CLAMP_TO_EDGE; in iterate() 1501 const tcu::Sampler::WrapMode wrapS = Sampler::CLAMP_TO_EDGE; in iterate() 1502 const tcu::Sampler::WrapMode wrapT = Sampler::CLAMP_TO_EDGE; in iterate() 1503 const tcu::Sampler::WrapMode wrapR = Sampler::CLAMP_TO_EDGE; in iterate() 1711 { "clamp", Sampler::CLAMP_TO_EDGE }, in populateTextureMipmappingTests()
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | sampler.rst | 32 all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or 39 coordinate is computed. Then, regular CLAMP_TO_EDGE is applied to the coord.
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 211 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testLayerFace()
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D | es31fCopyImageTests.cpp | 1241 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in renderTexture2DView() 1363 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in renderTexture3DView() 1436 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in renderTextureCubemapView() 1569 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in renderTexture2DArrayView()
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D | es31fStencilTexturingTests.cpp | 713 const ReferenceParams sampleParams (TEXTURETYPE_CUBE, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, in iterate() 714 tcu::Sampler::CLAMP_TO_EDGE, in iterate() 715 tcu::Sampler::CLAMP_TO_EDGE, in iterate()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 103 m_gradientTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, in init() 104 tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::LINEAR, tcu::Sampler::LINEAR))); in init()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 554 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_S, ctx.CLAMP_TO_EDGE); 555 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_T, ctx.CLAMP_TO_EDGE);
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 673 …? tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_ED… in iterate() 676 …: tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_ED… in iterate()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 389 m_emptyTex1D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 390 m_emptyTex1D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 397 m_emptyTex2D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 398 m_emptyTex2D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 405 m_emptyTexCube.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 406 m_emptyTexCube.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 416 m_emptyTex2DArray.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 417 m_emptyTex2DArray.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 424 m_emptyTex3D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 425 m_emptyTex3D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_texture.c | 48 NV30_WRAP(CLAMP_TO_EDGE); in wrap_mode()
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