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Searched refs:COLOR_BUFFER (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp45 COLOR_BUFFER = 0x02, enumerator
48 ALL_BUFFERS = COLOR_BUFFER | DEPTH_BUFFER | STENCIL_BUFFER,
DDevice.cpp544 bool isColor = (flags & Device::COLOR_BUFFER) == Device::COLOR_BUFFER; in stretchRect()
593 …else if((flags & Device::COLOR_BUFFER) && !scaling && !isOutOfBounds && equalFormats && !hasQuadLa… in stretchRect()
DContext.cpp4285 …ect, drawRenderTarget, &destTrimmedRect, (filter ? Device::USE_FILTER : 0) | Device::COLOR_BUFFER); in blitFramebuffer()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_debug.c455 ITEM(COLOR_BUFFER), in priority_to_string()