Searched refs:COMMAND_WAIT_SYNC (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 53 COMMAND_WAIT_SYNC = 1 << 0, enumerator 203 if (m_waitCommand & COMMAND_WAIT_SYNC) in iterate() 212 if (m_waitCommand & COMMAND_WAIT_SYNC) in iterate() 281 addChild(new FenceSyncCase(m_context, "wait_sync_10_syncs", "", 10, COMMAND_WAIT_SYNC)); in init() 282 addChild(new FenceSyncCase(m_context, "wait_sync_1000_syncs", "", 1000, COMMAND_WAIT_SYNC)); in init() 283 addChild(new FenceSyncCase(m_context, "wait_sync_10000_syncs", "", 10000, COMMAND_WAIT_SYNC)); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fSyncTests.cpp | 53 COMMAND_WAIT_SYNC = 1 << 0, enumerator 215 if (m_waitCommand & COMMAND_WAIT_SYNC) in iterate() 284 …addChild(new FenceSyncCase(m_context, "wait_sync_smalldraw", "", 10, COMMAND_WAIT_SYNC, 0, GL_TIM… in init() 285 …addChild(new FenceSyncCase(m_context, "wait_sync_largedraw", "", 10000, COMMAND_WAIT_SYNC, 0, GL_T… in init()
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